The White House Game Jam event was simply amazing. Over a hundred passionate game developers, a team of informative subject matter experts and prescient staff who all worked their collective butts off to create some stellar educational games in 48 hours . Kristen DiCerbo from Pearson has written an excellent recap of our project “Who Killed Lincoln”.
I was greatly inspired not only by the people working on games, but the government officials who were as excited as we were to be part of the new evolution of learning games. Mark DeLoura is a veteran game developer who is now overseeing the games portion of the White House technology group’s portfolio, and was the mastermind behind the WH Game Jam. But the real surprise was how engaged Richard Culatta, the Director of the Office of Educational Technology at the U.S. Department of Education, was about the role of games in the classroom. We all cheered when he concluded the conference by noting that “we win when learning and fun become indistinguishable“. This is the mission of the thousands of teachers, academics and game developers that are working on classroom games, and it is my own heartfelt mission as well.
Chris ‘Wombat‘ Crowell