Gamification often adds game elements and systems such as story, characters, meta-gameplay, student agency, and project based learning.
Work with educators to concept, design, and implement frameworks that use game elements to engage students in learning activities.
Game Based Education
Game Based Education uses games as a tool to allow students to explore the use of curriculum concepts, and thereby gain meaningful comprehension of curriculum concepts.
Game types can vary from simple arcade to complex STEM or SEL sandboxes.
Concept designs with educators to identify specifics of students, curriculum, technology, and desired depth of mastery
Designing with educators to craft games for specific students, curriculum, pedagogy, and learning outcomes
Plan for gathering assessment metrics from gameplay events